The voice-acting is in German, but there are English subtitles and all the quest text has been translated into English. The mod features a hand-crafted "continent-sized" map and a core storyline that could last over forty hours. There is no level scaling or respawning dungeons.) and an entirely new world was created, complete with lore and quest lines. The standard Oblivion mechanics were revamped playing more like a combination of Morrowind and Gothic than its base game ( Stat Grinding is possible, but skills are mainly raised through experience points that are spent at trainers ala Gothic. ![]() ![]() ![]() The colossal four-year project by SureAI (Also creators of two more total conversions for Morrowind, Arktwend and Myar Aranath, which are prequels) was a remarkable undertaking. Nehrim: At Fates Edge is a total conversion mod for Oblivion.
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